Conversations, discussions and talks exploring the inspirations, technologies and creative practice produced in partnership with emerging artists’ collective, the Visual Artist Unit.

Talks

Marcela Armas and Gilberto Esparza in conversation

Fri 6 October // 13.00 – 14.00 // CCA

Mexican artists, Marcela Armas and Gilberto Esparza discuss the inspiration, creation and development of their sonic installation, Sideral. This 82kg chunk of space debris named Boxhole, found in Australia in 1937, and on loan from the Natural History Museum in London provides the foundation of the installation.  Cradled in spidery wooden sensor-limbs that ‘read’ the meteorite,  ​Sideral generates an eerie, modulating music that also tells the story of its almost unimaginable journey through the void.

 

Mark Lyken in conversation

Sat 28 October // 12.00 – 13.00 // Glasgow Sculpture Studios

Mark Lyken discusses the making of Táifēng and the Motorway Saint with Alistair Harkness, Film Critic, The Scotsman.

 

Sculptures of Light – The Pros and Cons of Making Work for Full Dome

Sun 29 October // 13.00 – 14.00 // CCA

Jonny Knox, Maotik and Jan Sima in conversation with Lenka Jirutova, Executive Producer of The Macula.

Artists from the UK, Québec and Czech Republic share their knowledge and experience of developing and presenting work for an immersive audience experience following their performance at Glasgow Science Centre Planetarium.

Culture and Regeneration – Two Journeys

Fri 3 November // 9.00 – 10.30 // Glasgow Sculpture Studios

Rob Morrison of TAKTAL and Botanic Concrete in conversation with Vivianna Checchia, Public Engagement Curator, CCA.

Are We At the Tipping Point?

Fri 27 October // 13.00 – 14.00 // CCA

Kathy Hinde in conversation with artist Vivian Ross-Smith and Professor Peter Nienow from the School of Geosciences at the University of Edinburgh.

A lunchtime discussion between Cryptic Associate, Kathy Hinde, Vivian Ross-Smith and Professor Peter Nienow which explores the impact of climate change on the creation of their work and creative practice.

 

New Ways of Hearing Sound

Sat 28 October // 14.00 – 15.00 // The Lighthouse

Kathy Hinde, Robert Karlsson and Robert Pravda in conversation.

 

VR – In the Realm of the Sensors

Wed 1 November // 13.00 – 14.00 // CCA

Panel discussion with Damien Smith, Creative Partner, ISOdesign; John Butler, Digital Artist, the Butler Brothers; Giles Lamb, Composer; Craig Ritchie Allan, Composer & Visual Artist, Numbercult and, Dr. Jessica Argo, Lecturer in Sound, Glasgow School of Art’s School of Simulation and Visualisation.

 

Establishing a Creative Career – The Role of Residencies

Fri 3 November // 13.00 – 14.00 // CCA

Heather Lander and Robbie Thomson in conversation with Alexia Holt, Visual Arts Programme Producer at Cove Park and Project Coordinator at Little Sparta.

How do artist residencies support an artist at all stages of their creative career, whether emerging or more well established and what is their role? Artists Lander and Thomson discuss their experience and the influence of artist residencies both internationally and within the UK.

Site Specific Work & Sound Spatialisation

Fri 27 October // 13.00 – 14.00 // The Lighthouse

Madeleine Flynn, Tim Humphrey, Robert Pravda and Manuel Rocha in conversation with Dr Alistair McDonald, Composer.

 

The History of Mexican Sonic Art

Sat 28 October // 17.30 – 18.30 // CCA

Manuel Rocha Iturbide with Marcela Armas and Gilberto Esparza discuss the history of Mexican Sonic Art and its influence on the creation of contemporary artists’ work.

 

The World of RD Laing,  JG Ballard & Philip K Dick 

Thu 2 November // 13.00 – 14.00 // CCA

Robbie Thomson and Quentin Euverte discuss their recent work and its influences, including Laing’s psychological practice, Ballard’s dystopian view of the world alongside the sci-fi fiction of Philip K Dick.

Playing with Sound

Sat 4 November // 13.00 – 14.00 // The Lighthouse

Tomáš Dvořák (Floex) and Lukas Truniger in conversation with Luci Holland, Composer.

Tours

Curated Tour

Sat 28 October // 14.00 – 17.15 // £20

A curated tour of Sonica work at CCA & Govanhill Baths led by Tiffany Boyle, Curator, Writer and Researcher.

 

Bus Tour to The Titan Crane

Sun 29 October // 15.20 – 17.15 // £10 + £1 s/c

This bus tour, departing from and returning to CCA, will take in Titan: A Crane is a Bridge at The Titan Crane.

Bus Tour to The Titan Crane

Sun 29 October // 11.20 – 13.15 // £10 + £1 s/c

This bus tour, departing from and returning to CCA, will take in Titan: A Crane is a Bridge at The Titan Crane.

Curated Tour

Sat 4 November // 14.15 – 18.00 // £25

A curated tour of Sonica work at CCA, Govanhill Baths, The Lighthouse & Tramway with Kitty Anderson, Curator, The Common Guild.

Bus Tour to Hamilton Mausoleum

Sun 29 October // 13.25 – 15.10 // £5 + £1 s/c

This bus tour, departing from and returning to CCA, will take in Monoid mk II at Hamilton Mausoleum.

Workshops

Sound, Sculpture & Improvisation

Sat 28 October // 10.00 – 14.00 // The Lighthouse // £10 refundable deposit

Workshop with Manuel Rocha Iturbide.

This sound art workshop is for musicians, poets, visual and performing artists and anyone interested in sound experimentation and synaesthetic experiences. The workshop will give participants an understanding of different artistic disciplines through the unifying element of sound. Points of convergence will be discovered giving a multidisciplinary vision of contemporary sonic art. Participants will learn to actively listen, and to experiment and perform individually and collectively. In the first part of the workshop, Iturbide will define sound art and discuss the aesthetics of sound sculpture and sound installation. In the second part, participants will actively experiment with sound and improvisation using a variety of acoustic and vibrating objects, resonant receptacles, manipulated vinyl records and analogue radios. There will also be an opportunity to interpret an open music score by Christian Wolf.

Some equipment will be provided but participants are invited to bring instruments, vinyl LPs, electric tooth brushes, mobile phones, alarm clocks, metal cans, ceramic and metal pots, plastic bottles etc. to the workshop.

NOTE: Suitable for participants aged 16+ who have a specific knowledge of or interest in sonic art.

Introduction to Touch Designer

Sun 29 October // 15.00 – 19.00 // CCA // £30

Workshop with Maotik.

This workshop offers an introduction to the software, Touch Designer, an audiovisual platform that will equip participants with the tools needed to create stunning realtime content and rich user experiences. During the session, participants will gain essential knowledge to start creating interactive media systems, architectural projections, live music visuals or simply rapid-prototyping of their latest ideas.

Workshop requirements:
Participants are asked to bring a laptop installed with Touch Designer and the following…

Operating System: Microsoft Windows 7 SP1 or Apple Mac OS 10.11 and above (See also macOS);
Graphics Cards: A minimum of 1GB GPU memory and use of the most recent Nvidia drivers, AMD drivers or Intel drivers is recommended. TouchDesigner uses OpenGL;
Desktop Cards: Nvidia GeForce 600 Series Card or AMD HD 7000 Series Card or better;
Workstation Cards: Nvidia Quadro K Series Card or AMD W or V Series Card or better;
Integrated Graphics: Intel HD4000, HD5000 and above.

NOTE: Not all features are supported on integrated video chipsets and there is a lower expectation on overall performance.

Input Devices: A three-button mouse with scroll-wheel is required.

Designing Realtime Content for a Spherical Environment

Mon 30 October // 13.00 – 17.00 // Glasgow Science Centre Planetarium

Mapping techniques allow artists to create spherical visuals that change environmental perspective using 3D geometries. This masterclass will teach participants how to build realtime content for a spherical environment using the software Touch Designer. Participants will explore generative 3D animation to create immersive environments and perspective illusions. By using cube-map render and shader distortion, participants will prepare their content for video output and be able to preview it using a VR device.

Age range:  Any age – under 16s must be accompanied by an adult

Number of participants: 16

Participants experience level: Beginners

Workshop requirements:
Participants are asked to bring a laptop installed with Touch Designer and the following…

Operating System: Microsoft Windows 7 SP1 or Apple Mac OS 10.11 and above (See also macOS);
Graphics Cards: A minimum of 1GB GPU memory and use of the most recent Nvidia drivers, AMD drivers or Intel drivers is recommended. TouchDesigner uses OpenGL;
Desktop Cards: Nvidia GeForce 600 Series Card or AMD HD 7000 Series Card or better;
Workstation Cards: Nvidia Quadro K Series Card or AMD W or V Series Card or better;
Integrated Graphics: Intel HD4000, HD5000 and above.

NOTE: Not all features are supported on integrated video chipsets and there is a lower expectation on overall performance.

Input Devices: A three-button mouse with scroll-wheel is required.